Sunday, August 17th, 2008

Ladies and Gentlemen, We Have a Brand New POP Site

It's important to find some time to focus on yourself, look at your brand, think about how well you're telling your story.

We did that at POP. We have a new website as a result.

A great many people worked vigorously to make this happen and I thank them for their extraordinary efforts.

POP Homepage - Target

POP Homepage - Target

POP Homepage - Amazon

POP Homepage - Amazon

POP Homepage - Nintendo

POP Homepage - Nintendo

POP / Work

POP / Work

POP / Work / Brown-Forman

POP / Work / Brown-Forman

POP / Careers / Flash / ActionScript Developer

POP / Careers / Flash / ActionScript Developer

Posted in Design, Flash, Portfolio




Thursday, July 24th, 2008

10 Essential Adobe Flash Links

Adobe Flash Player Version Penetration

Worldwide Ubiquity of Adobe Flash Player by Version

http://www.adobe.com/products/player_census/flashplayer/version_penetration.html


Adobe Flash Player Version Check

You need to know what version you're running, and so do your testers. Sharing this link is an easy way to get people to upgrade.

Under "Adobe Flash Player" roll over "About"

About Flash Player

http://www.adobe.com/shockwave/welcome/


Archived Flash Players Available for Testing Purposes

You can download archived Adobe Flash Players from the Adobe website. The archived versions are available specifically for Flash developers who are assessing their sites from the perspective of users with earlier versions of Flash Player.

http://www.adobe.com/go/tn_14266


ActionScriptCheatSheet

Adobe Flex Language Reference Cheatsheets. Adobe AIR Language Reference Cheatsheets. ActionScript 3.0 Language Reference Cheatsheets. Papervision3D API Cheatsheets.

http://www.actionscriptcheatsheet.com/


SWFObject

SWFObject is an easy-to-use and standards-friendly method to embed Flash content, which utilizes one small JavaScript file.

http://code.google.com/p/swfobject/


SWFAddress

SWFAddress is a small, but powerful library that provides deep linking for Flash and Ajax.

http://www.asual.com/swfaddress/


TweenLite

A Lightweight (3K) and FAST Tweening Engine

http://blog.greensock.com/tweenliteas3/


Lee Brimelow's The Flash Blog

Lee is a Platform Evangelist at Adobe focusing on the Flash, Flex, and AIR developer communities, and his site is required reading.

http://theflashblog.com/


[ draw.logic ]

draw.logic is a great blog to help you keep up with actionscript-related releases and issues.

http://drawlogic.com/


... and ActionscriptAPIs

ActionScriptAPIs is an up to date resource tracking AS3 and AS2 application programming interfaces for Flash/Flex/AIR designers and programmers... and it's mine. I've been wanting to set this up for a while and thanks to Godaddy, Tumblr and a few spare hours another tiny site is born.

http://actionscriptapis.com/


Posted in Flash, Notes




Monday, July 21st, 2008

iPhone Pwnage - 1.1.4 to 2.0

iPhone Pwned

Many thanks to the iphone-dev team and all of their hard work. Those guys rule.

My upgrade was not without a few "oh @#$%&?! moments", but downloading the firmware from Apple via iTunes and the 2.0.1 version of the pwnage tool made all of the difference in the world.

After accidentally upgrading to 2.0 and putting my phone in emergency calls only mode, I followed the upgrade steps found on this page and everything worked brilliantly.

Just search for "iPhone 2.0 Upgrade Steps for 2G iPhones ACCIDENTALLY Upgraded to 2.0 already." in the comments.

Posted in Notes




Thursday, July 10th, 2008

Ubisoft’s Brothers in Arms - Hell’s Highway

We launched the complete Brothers in Arms - Hell's Highway site for Ubisoft and Gearbox a few days ago and the response has been extremely positive. The team at POP focused on creating a rich and deep experience that conveys a reverence for the actual event BIA-HH is based on, 1944's Operation Market Garden.

One special section to note is the Timeline; a piece of premium content you don't typically see in a gaming site. Our Operation Market Garden Timeline covers each day of the operation with detailed descriptions, images from John Antal's book, maps, and exclusive historical video.

Brothers in Arms - Hell's Highway

Story Section

Brothers in Arms - Hell's Highway

Weapons

Brothers in Arms - Hell's Highway

Characters

Brothers in Arms - Hell's Highway

Characters Detail

Brothers in Arms - Hell's Highway

Timeline

Brothers in Arms - Hell's Highway

Timeline Exclusive Video

Posted in Design, Flash, Portfolio




Friday, June 20th, 2008

Dumbest iTunes Alert Ever

I open up iTunes this morning...

Dumbest iTunes Alert Ever

And then...

Dumbest iTunes Alert Ever

Gee, thanks, Apple.

Posted in Design, Notes




Sunday, March 2nd, 2008

I <3 My 1.1.4 iPhone

I <3 My iPhone

Wow, that was fast. I set aside a big chunk of my Sunday to upgrade to 1.1.4 and thanks to ZiPhone 2.5, it only took about 10 minutes. That was by far the easiest upgrade I've ever done on my iPhone.

I really should put some music on there, huh?

Posted in Notes




Thursday, February 28th, 2008

FWA Site of the Day: Professor Layton and the Curious Village

Professor Layton and the Curious Village

I'm proud to announce that Professor Layton and the Curious Village has won the FWA Site Of The Day Award for February 28th, 2008.

Many thanks to the FWA judges, the fine folks at Nintendo, and the entire POP team.

FWA (Favourite Website Awards) is an industry recognised award program, established in 2000, showcasing websites who use cutting edge technology, together with inspirational ideas, that lead the way for future generations.





Saturday, December 29th, 2007

Papervision 2.0 BorgEffects - Flash Version

Papervision 2.0 BorgEffects Flash Version

Yesterday I snagged Andy Zupko's super-amazing BorgEffects download which demos his new Effects branch for Papervision 2.0. It's very exciting stuff!

Since I'm not a big-time Flex user, I converted his borgEffects.as for use in the Flash IDE and decided to make it available for download. I thought it might be helpful to those struggling with Flex to Flash conversions.

Of course, I couldn't resist making a few changes by just messing around;

randomly changing the colorTransform settings onClick

using a different texture

changing the clippingPoint

etc...

To highlight the Flex to Flash diffs, I've commented my BorgEffects_flash.as like so:

  1. // the FLEX WAY
  2. //dae.load(XML(new shipAsset()), mats);
  3. // the FLASH WAY
  4. dae.load("cube.dae", mats);

To make it all hum, you'll need the latest build from the Papervision respository and be sure to point the BorgEffects_flash.fla Actionscript 3.0 Classpath to the class files in /branches/Effects/src.

Download the source files and have fun.

EDIT: I'm not sure exactly which revision of Great White this demo used, but since 2007 I'm sure a lot has changed. Proceed with caution!

Posted in Articles, Design, Flash, Notes